Alberto GarciaSelection Interaction for Vision OS with Unity Polyspatial — Apple Vision Pro Hand InteractionsUnity did it again. They have bridged development access to a new platform through an easy-to-use SDK. To address the needs of the Vision…Feb 8Feb 8
Alberto GarciaIntro to TimelineFundamental features of timeline, a non-linear editor that comes with the Cinemachine package. An easy-to-view system for directing…Oct 19, 2023Oct 19, 2023
Alberto GarciaCombining Cinemachine and Timeline for Ultimate ControlCinemachine and Timeline are two powerful Unity3D tools that can be combined to create immersive and cinematic cutscenes and gameplay…Sep 23, 2023Sep 23, 2023
Alberto GarciaMaking a Treasure Chest Time— Unity3DTo make a treasure chest system using Timeline, you will need to:Sep 19, 2023Sep 19, 2023
Alberto GarciaRunning to Victory — Timeline Animation in Unity3DThe challenge here is to mix animation clips to create a finish-line type of victory celebration. A character runs to a goal, lifting its…Sep 13, 2023Sep 13, 2023
Alberto GarciaCharacter Animation in Timeline with Different ClipsHow to Add Different Animation Clips to a Character on TimelineSep 12, 2023Sep 12, 2023
Alberto GarciaUsing Signal Emitters to Access C# ScriptsWhat is a Signal Emitter?Sep 11, 2023Sep 11, 2023
Alberto GarciaThe Power of Activation Tracks in Timeline — Unity3DWhat is an Activation Track?Aug 30, 2023Aug 30, 2023